Spring Big Game 2020

Domination II Countdown

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Spring Big Game – Saturday May 9, 2020

D O M I N A T I O N   II

(Two Teams and Three Games)

Game #1 – Defend New Town – 60 Minute Game
  • The Blue Team will defend the 3 capture points in New Town.
    • Blue Team will take up defensive positions throughout New Town.
    • Blue Team Re-spawn will be at 3 designated buildings in New Town.
    • Blue Team players have 3 lives.
    • Blue Team cannot be killed for the first 3 minutes of the game.
    • Blue Team will have use of a re-fill scuba tank and 2 cases of paint at the designated machine gun bunker.
    • The machine gun bunker is in play until the Blue Team runs out of paint or the bunker is destroyed by throwing a green poison gas smoke grenade into the bunker thus killing the machine gun crew.
  • The Red Team will attack New Town and attempt to acquire all 3 capture points.
    • The Red Team have unlimited re-spawn.
    • The Red Team will start on The Hill and attack the town down through the D-Day Wall for the first 15 minutes of the game.
    • At the 15 minute mark, a squad at 10 attackers will parachute into the area around the castle and begin attacking New Town from the NW approach.
    • At the same time, another squad of 10 attackers will parachute into the area around the Bus and will begin attacking New Town from the SE approach.
    • Both of these points will be considered re-spawn points for the attacking team. The Hill will continue to be a re-spawn point.
Game #2 – Defend New Town – 60 Minute Game
  • same as Game #1 – swap sides
Game #3 – DOMINATION – 60 Minute Game 
  • Blue Team starts at the Back 40 Base (not a capture point)
    • Unlimited re-spawns
  • Red Team starts at the Bus (not a capture point)
    • Unlimited re-spawns
  • Each team will attempt to dominate the 9 capture points spread across 8 playing fields.
  •  5 points will be given out every 10 minutes to the team dominating each capture point.
  • Re-spawn camping will see 5 points deducted from the infracting team per occurrence.
Equipment
  • 280 FPS max velocity
  • 68 caliber paint must be purchased at the field.
  • Smokes are allowed and can be purchased at the field.
  • Random crony checks will be made
  • Open Format: all 68 caliber guns allowed – all shooting modes allowed
  • SPECIAL NOTE: any player overshooting will be asked to sit the game out. Overshooting can be subjective, and each referee will use their own judgement. To be safe, just don’t be a jerk. Have fun and make sure everyone has a good time. We don’t want people to get injured. It is bad for the sport!
  • No FSRs are allowed.
  • 43 caliber sidearms are allowed as secondary weapons only – bring your own paint.
  • 50 caliber sidearms are allowed as secondary weapons only – regular pricing of $30 a bag of 500 can be shared among friends.
Team Selection
  • The players will be split up as evenly as possible so that each team has the same number of MagFed, Speedball and Pump guns as possible.
  • We understand that friends want to play together as much as possible and we will do our best to accommodate.
Prices
  • See the attached flyer.